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Fantasy insider

Things to think about before Draft Day

Click here for more on this story

Posted: Friday March 26, 1999 08:16 PM

By Dan George, CNN/SI

With Opening Day still some days away, you probably haven't had your fantasy draft yet. If you have, a moment of silence for whoever paid too much for Matt Morris or John Wetteland.

For the rest of us, the fun of building a fantasy contender for 1999 is just beginning. Questions abound: Who's hurt? Who's primed for a monster year? Who overachieved last season? Who's a good sleeper? But they all boil down to just two: Who to draft? And (if you're in a keeper league) who to protect?

We'll talk names next week. Today, it's Draft Day strategy. But first, some suppositions. We'll assume you're playing in a league with an auction, in which each team bids for players from a pre-established budget (most commonly $260).

Rotisserie or head-to-head? Doesn't matter. But ideally, you're in an AL-only or NL-only league with 10 to 12 teams. Any fewer, and you're gunning down web-footed fowl in that proverbial barrel. Where's the challenge in a league full of All-Star teams? And please forget about mixing AL and NL players. Different leagues, different games. End of story.

OK, back to Draft Day. How do you prepare? The answer is trite, but that don't mean it ain't true: Study, study, study. Find out all you can about the players, especially the non-stars, from newspapers, magazines, television and sports Web sites, such as CNNSI.com. Everybody knows what Ken Griffey Jr. will do -- but what about Olmedo Saenz?

Which brings us to strategy. Every league has different rules, and that means different philosophies. But here are some general thoughts:

  • Know what each player is worth -- but be prepared for surprises. This time of year, fantasy publications and Web sites are crammed with player value lists. Geekier - and I mean it in a good way -- team owners even devise their own formulas. That's fine, as long as everybody is on the same page. But all it takes is two goofballs bound and determined to have Mike Piazza, and suddenly a player you know is worth only $35 is shooting past 40 bucks. Only you can decide when to go to the wall for a player and when to pass.

  • Spend more on hitting than pitching. Maybe twice as much. Hitters are simply more consistent from year to year, while even the best starters -- with the possible exception of Greg Maddux -- are a crapshoot. Barry Bonds is a lock; Roger Clemens is not. Just ask anyone who owned him from 1993 to 1996, when he was a very mortal 40-39. Closers are more reliable, but just barely. See Jose Mesa. Pitchers, as an owner in my league has moaned more than once, are nothing but heartache and pain.

  • By the same token, don't fall in love with superstars. It's nice to have A-Rod, Mo, Mac or Sammy on your team, but at what cost? Would you be better off shelling out $40 for Frank Thomas or the same amount on Tino Martinez PLUS Rusty Greer? (My AL-only league is in its seventh season, and Ken Griffey Jr. has yet to be on a championship team.) An exception: If you're in a keeper league and already have a solid base of undervalued players, as well as a couple of extra bucks to spend, somebody like Larry Walker could be the cherry on the sundae.

  • Focus on positions where the talent pool is deep. As a second baseman, Jeff Kent is an outstanding hitter. But Ray Lankford, because of his speed, is even better -- and he'll usually cost less than Kent. Because there are many good-hitting outfielders, rival bidders may wait for, say, Brian Jordan or Dante Bichette. There are fewer second basemen, so the good ones are more likely to be overvalued.

  • Make minimum bids on players you don't want -- then shut up. Get the others to spend money and fill roster positions, so you'll have a better chance of getting the player you want later on. Some owners like to drive up the bidding, but it's a dangerous game. That's how you wind up with Dan Wilson for $18 -- then watch someone else later sneak Todd Greene through for $5.

  • Follow the rookies, but be careful about the hype. Yeah, Ben Grieve was all that and a bag of chips last season. But 1997's darling, Todd Walker, endured a miserable rookie season before blossoming in '98. Rookies are unpredictable, so don't overspend. Better to be wrong for $5 than $25. And if you're right, even better.

  • Pay attention to the rhythm of the draft. Players are most likely to be overvalued at the beginning, when the big names fly fast and furious and everyone has money to burn, and near the end, when desperate bidding wars erupt for the remaining quality players. Bargains occur most often in the middle third of the draft, while people are still dizzy from the initial spending binge, and at the very end, when most people only have a buck or two to spend. This is when going that extra dollar can pay off big.

  • Know your competition and how they like to bid. It's like poker; everybody has a different style. If you know who can be bluffed and who can't, who can't wait to spend money and who likes to wait, you're ahead of the game.

    Finally, have fun. Not too much, though. A few years ago, an owner in my NL-only league enthusiastically bid $20 for Mike Schmidt. Perhaps too enthusiastically. Two bad things happened. He knocked over the can of malted refreshment at his elbow. And two months later, Schmidt retired.

    Dan George, a senior producer at CNN/SI, has played fantasy baseball since 1985.

     
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