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NHL All- Star Game

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Superskills Competition

Competition Rules and Regulations

Overall Champions
Year  Winner 
2000  World All-Stars  
1999  World All-Stars 
1998  World All-Stars 
1997  Eastern Conference 
1996  Western Conference 
1994  Western Conference 
1993  Campbell Conference 
1992  Wales Conference 
1991  Wales Conference 
1990  Campbell Conference 
• The referee shall make all necessary rulings regarding the competition.

• Players must compete in at least one event.

• If there is a tie between squads after all seven events, the winning squad shall be determined by a penalty shot competition.

• The goaltender with the fewest total goals against from both the Rapid Fire and Breakaway Relay events wins the goaltenders competition.

Puck Control Relay

Puck Control
Year  Winner 
2000  Paul Kariya 
1999  Paul Kariya 
1998  Teemu Selanne 
1997  Geoff Sanderson 
1996  Pierre Turgeon 
1994  Russ Courtnall 

Race One involves three players (two forwards, one defenseman) per squad participating in a relay. The second player participating in Race One must be a defenseman.

Race Two is a one-on-one match race involving a player from each squad.

At the referee's whistle, a player from each squad skates in a straight line from the starting line to the goal line at the far end of the rink. Once there, the player picks up a puck and maneuvers it around pylons along a prescribed course and toward the starting line.

When the player in control of the puck makes contact with the starting line with one skate, the next player on his squad proceeds through the same exercise. The first squad to have all three of its members successfully complete the drill wins. The second player participating in Race One must skate backwards to the center line and then forwards to the far goal line.

Puck Control Relay
Year  Winner 
2000  World All-Stars 
1999  North America All-Stars 
1998  World All-Stars 
1997  Western Conference 
1996  Western Conference 
1994  Eastern Conference 
1993  Wales Conference 
1992  Campbell Conference 
1991  Campbell Conference 
1990  Campbell Conference 
Race Two is conducted according to the same guidelines, but as a one-on-one match race.

• All players begin with both skates behind the starting line.

• A squad will be disqualified for incorrect running of the course.

• A player must be in control of the puck upon finishing the course and before the next player on his team may proceed, or that respective squad faces disqualification.

• If, at any time, a player loses control of the puck, the player must regain control and return to the point where control was lost before continuing through the balance of the course.

• Each squad is allowed one false start at the beginning of a race. A second false start will disqualify the offending player's squad.

• If a relay partner (2nd or 3rd skater) commits a false start, that player's squad is disqualified.

• If there is a false start by relay partners on both squads the race will be re-run.

• One goal is awarded to the winning squad of each Race.

• In the event of a tie, each squad will receive one goal.

Fastest Skater

Fastest Skater
Year  Winner  Time 
2000  Sami Kapanen  13.649 
1999  Peter Bondra  14.460 
1998  Scott Niedermayer  13.560 
1997  Peter Bondra  13.610 
1996  Mike Gartner  13.386 
1994  Sergei Fedorov  13.525 
1993  Mike Gartner  13.510 
1992  Sergei Fedorov  14.363 

The contest consists of six single-player timed races. Starting from a standing position three feet from the center red line, the player skates one complete revolution around the rink finishing at the center red line on the side of the ice surface where he began.

Players must complete the course. If they don't, their squad is disqualified from the event and shall concede a goal to the opposing squad.

Winners are determined by electric eyes that record time in thousandths of a second. The clock is automatically started and stopped by the motion of the player. In case of a clock malfunction, the official time will be recorded by the referee's stopwatch.

• Three players per squad.

• One goal is awarded to the squad with the best average time.

• One goal is awarded to the squad of the player with the best time.

In the event of a tie, each squad will receive one goal.

Hardest Shot

Hardest Shot
Year  Winner  Speed 
2000  Al MacInnis  100.1 mph 
1999  Al MacInnis  98.5 mph 
1998  Al MacInnis  100.4 mph 
1997  Al MacInnis  98.9 mph 
1996  Dave Manson  98.0 mph 
1994  Al Iafrate  102.7 mph 
1993  Al Iafrate  105.2 mph 
1992  Al MacInnis  93.0 mph 
1991  Al MacInnis  94.0 mph 
1990  Al Iafrate  96.0 mph 

A single puck is positioned on the ice 30 feet from the center of the goal. A player, starting no farther than the nearest blue line, may skate towards the puck and shoot it from its positioned spot into the goal. The highest recorded shot (in mph) of two attempts will be scored.

Shots must be on goal to be calculated and all shots are recorded by radar in miles per hour. If a puck enters the goal uncalculated due to a malfunction of the radar equipment, the shooter will be allowed an additional attempt.

• Four players per squad.

• The squad with the best average score in mph, determined by using each participant's highest recorded shot, will receive one goal.

• The player with the highest recorded shot in mph will be deemed the individual winner and his squad will receive one goal.

• In the event of a tie, the player with the highest mph average will be declared the winner and have one goal awarded to his squad.

• If there is a tie in the average score of the squads, each team will be awarded one goal.

Rapid Fire

Rapid Fire
Year  Winner  Ratio 
2000  North America  5 goals, 30 shots 
1999  World  7 goals, 30 shots 
1998  World  12 goals, 30 shots 
1997  Eastern  7 goals, 30 shots 
1996  Western  8 goals, 30 shots 
1994  Eastern  11 goals, 30 shots 
1993  Campbell  14 goals, 54 shots 
1992  Campbell  9 goals, 36 shots 
1991  Steve Larmer  4 goals, 6 attempts 
Rapid Fire
Year  Winner  Saves 
2000  Mike Richter  0 goals, 10 saves 
1999  Arturs Irbe
Martin Brodeur 
1 goal, 9 saves 
1998  Ed Belfour
Dominik Hasek
Olaf Kolzig 
3 goals, 7 saves 
1997  John Vanbiesbrouck  0 goals, 10 saves 
1996  Dominik Hasek  1 goal, 9 saves 
1994  John Vanbiesbrouck
Arturs Irbe 
2 goals, 8 saves 
1993  Craig Billington  2 goals, 16 saves 
1992  Kirk McLean  0 goals, 12 saves 
1991  Patrick Roy  0 goals, 12 saves 
• All five (5) shots must be completed within twelve seconds.

• The goaltender must be positioned so that both of his skates are touching or inside the goal crease at all times. A goal may be awarded by the referee for each violation of this rule.

• One goal to squad whose goaltenders make the most saves.

• The goaltenders' individual save records are combined with the final Breakaway Relay event to determine the winner of the goaltender competition.

• Each goaltender will face two shooters, one at a time.

  •  Six players, three goaltenders per team.

    • Five pucks will be placed in pre-set locations.

    • Shooters will take five (5) shots from the set puck locations.

    Accuracy Shooting

    Accurate Shot
    Year  Winner  Hits 
    2000  Ray Bourque
    Viktor Kozlov 
    4 hits, 5 shots 
    1999  Keith Tkachuk
    Jeremy Roenick
    Ray Bourque 
    4 hits, 6 shots 
    1998  Ray Bourque
    Peter Forsberg
    Brendan Shanahan 
    4 hits, 6 shots 
    1997  Ray Bourque  4 hits, 7 shots 
    1996  Mark Messier  4 hits, 4 shots 
    1994  Brendan Shanahan  4 hits, 5 shots 
    1993  Ray Bourque  4 hits, 4 shots 
    1992  Ray Bourque  4 hits, 4 shots 
    1991  Mark Messier  4 hits, 6 shots 
    1990  Ray Bourque  4 hits, 7 shots  
    Four destructible foam targets 15 inches in diameter are attached to the goal posts, one target in each corner of the goal.

    Two players, one on each side of the goal, alternately pass four pucks each to a shooter positioned 25 feet out from the goal line. The shooter has a maximum of eighteen seconds to shoot up to eight pucks in an attempt to hit each of the four targets.

    Any contact of a target by a puck that is shot is scored as a hit. Multiple hits on the same target do not increase the shooter's score. Passes that are not received by the shooter qualify as attempts.

    • Four players per squad.

    • One goal to individual winner's squad.

    • One goal to squad with most targets hit in fewest shots.

    • In the event of a tie between squads, each squad will receive one goal.

    • In the event of a tie between individual shooters, each squad gets one goal.

    Breakaway Relay

    Breakaway Relay
    Year  Winner  Goals 
    2000  World  7 goals 
    1999  World  9 goals 
    1998  World/N.A.  6 goals 
    1997  Eastern  6 goals 
    1996  Eastern  8 goals 
    1994  Western  9 goals 
    1993  Campbell  11 goals 
    1992  Wales    
    1991  Wales    

    Each group has 45 seconds in which each skater must proceed in on a breakaway against the goaltender of the opposing squad. Squads will alternate groups.

    Rebounds are allowed only if the skater is moving continuously in a forward direction. A skater in any group may not proceed until the skater preceding him has cleared the blue line and entered the neutral zone after his breakaway attempt.

    • Eighteen skaters and three goaltenders per squad.

    • Skaters are separated into three groups of six skaters per squad.

    • All goals scored count towards squad's total score.

    • The goaltenders' individual save records are combined with the final Rapid Fire event to determine the winner of the goaltender competition.

    Goaltenders Combo
    (Rapid Fire & Breakaway Relay Events)
    Year  Winner  Totals 
    2000  Mike Richter  2 goals, 14 saves 
    1999  Arturs Irbe  2 goals, 14 saves 
    1998  Dominik Hasek  0 goals, 13 saves 
    1997  John Vanbiesbrouck  2 goals, 14 saves 
    1996  Dominik Hasek  4 goals, 12 saves 
    1994  John Vanbiesbrouck
    Patrick Roy 
    4 goals, 12 saves 
    1993  Jon Casey  5 goals, 25 saves 
    1992  Mike Richter  2 goals, 23 saves 
    1991  Patrick Roy  2 goals, 23 saves 
    1990  Kirk McLean  4 goals, 23 saves 


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