Air to Fakie: Any trick in the halfpipe where the snowboarder approaches the wall riding forwards, makes no rotation and lands riding backwards.
Alley Oop: Any maneuver in the halfpipe where an athlete rotates 180 or more degrees in an uphill direction – in other words, rotating backside on the frontside wall or rotating frontside on the backside wall.
Bevel: The degree of angle to which the edges of a snowboard are tuned. Snowboards used for racing and carving should have a greater bevel than a snowboard used in halfpipe.
Boned: Straightening one or both legs.
Caballerial (Cab): A halfpipe trick that begins fakie, spins 360 degrees and lands riding forward. Named after skateboarding expert Steve Caballero.
Chicken Salad Air: A maneuver in which the athlete's rear hand reaches through the legs and grabs the heel edge between the bindings while the front leg is boned. The wrist is rotated inward to complete the grab.
Corkscrew: A sideways rotation.
Detune: The process of dulling the edges of the snowboard. Athletes detune the edges around the nose and tail so they don't catch in the snow.
Double Grab: A maneuver in which competitor completes two tricks while in the air. An athlete goes off of a jump, grabs the board one way, grabs it in another way and lands.
Fakie: Riding backwards.
Halfpipe: A snow structure built for freestyle snowboarding. It consists of opposing radial transition walls of the same height and size. Snowboarders utilize the halfpipe to catch air and perform tricks by traveling back and forth from wall to wall while moving down the fall line.
Handplant (Backside): A 180-degree maneuver in which both of a competitor's hands, or the rear hand, may be planted on the lip of the wall with a backside rotation.