Any one of the following 24 tips may be enough to win a game for you.
LAYING AWAY (early in game)
Give opponent's crib "balking" cards—wide cards, separated by two or more ranks, reduce chances of a sequence; 10-point cards are also good balkers.
Give up a few points, if necessary, to avoid helping dealer's crib; but,
With a high-scoring hand, save the maximum count, even if your layaway must help the dealer.
As between 10-point cards, usually keep a jack, which may score 1 point for his nobs.
Give your own crib "near" cards that may help form a sequence.
Lay away a 5 if you can spare one, to take advantage of the likelihood opponent will throw 10-point cards.