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Charles Goren's Year-end quiz
Charles Goren
December 26, 1960
Bridge, for all the magic some try to impart to the game, is only a contest of experience. Those who know and remember hands they have played generally are able to win when their less retentive friends are wallowing in indecision. Here are some problems which, once you have solved them, should provide excellent guides to games you will play in the future. Do not be discouraged if you do not score 90. The best of players have their troubles with these hands. A score of 82 to 90 is master, 72 to 81 top rate, 54-71 good, 36-53 average.
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December 26, 1960

Charles Goren's Year-end Quiz

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15

5 HEARTS—5 POINTS
DOUBLE—3 POINTS
4 SPADES—1 POINT

This hand is worth 25 points in support of any suit partner can bid. Because as little as a king or a long suit in his hand will probably produce a slam, a mere double on your part would be placing too much pressure on him. You must take matters in your own hands and force him to speak, even at the six-level.

16

3 DIAMONDS—5 POINTS
DOUBLE—2 POINTS

Something, you can be sure, is rotten here. There is scarcely enough outstanding strength to piece together an opposing opening bid, and to combine that with a jump shift suggests sheer fantasy. Surely you will not wish to retire at less than the five-level in one of your major suits and in order to be sure that the bidding does not suddenly subside, a game-forcing cue bid of three diamonds is recommended.

17

PASS—5 POINTS
2 SPADES—2 POINTS

You have an exactly average hand in high cards (10 points) which will normally not produce game opposite a partner who was only able to overcall. It would be extremely bad tactics to try two no trump merely because you have hearts stopped and a smattering of high cards.

18

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